We present a thinning algorithm based on the manipulation of the polygons that represent the borders of thin structures in digital images. We pay special attention to the improvement of the algorithmic complexity of the method. We identify two steps of the algorithm whose “naive” implementations have a quadratic complexity, and that dominate the rest of the problem, and propose faster solutions for both of them. The theoretical estimates for the complexities are supported by simulation experiments.
We present a thinning algorithm based on the manipulation of the polygons that represent the borders of thin structures in digital images. We pay special attention to the improvement of the algorithmic complexity of the method. We identify two steps of the algorithm whose “naive” implementations have a quadratic complexity, and that dominate the rest of the problem, and propose faster solutions for both of them. The theoretical estimates for the complexities are supported by simulation experiments. Read More


